Fantasy Map - Heavy
Empfohlene Negative Prompts
unfinished, rough, messy, sloppy, sketch, scribble, duplicate, crayon, multiple, extra, fractal, noise, crowded, busy, signature, watermark, monochrome, greeble, greyscale, sepia, copyright, trademark, notice, logo, stamp, english, symbol
Empfohlene Parameter
samplers
steps
cfg
resolution
other models
Empfohlene Hires (Hochauflösungs-) Parameter
upscaler
upscale
steps
denoising strength
Tipps
Use lower strength settings (as low as 0.5) to mix with other styles or gain more prompt control.
Txt2img can be used for creative map generation, while img2img is effective for fleshing out rough sketches.
Creates maps in the handdrawn(ish) 2.5D style popular in fantasy roleplaying games. Trends toward faded/sepia unless you lower the strength.
Three versions:
Light: Imparts the aesthetic, but doesn't push toward any particular visual element.
Medium: Strong, tends toward the classic "Tolkien-esque" aesthetic.
Heavy: Very strong, creates dramatic, detailed maps with decorative visual elements.
txt2img can be used for fun or inspiration, but img2img can be used to flesh out crudely sketched maps (example provided).
Trained on SDXL 1.0 base with the trigger "fantasy map". Trigger doesn't seem to be strictly necessary though, and finetuned checkpoints seem to work okay (some better than others).
Seems to work best with a CFG around 7 or 8. You can turn down the strength as low as 0.5 if you want to mix it with other styles or control it more with prompt (otherwise it will veer hard toward the specific style on which it was trained).
Mitwirkende
Modell-Details
Modelltyp
Basismodell
Modellversion
Modell-Hash
Trainierte Wörter
Ersteller
Diskussion
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